webrtc/public/index.html

192 lines
8.2 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>webRTC</title>
</head>
<body>
<div>
<h1>webRTC</h1>
<p>选择音乐使频道内所有设备同步播放 chrome://webrtc-internals/</p>
</div>
<script type="module">
import IndexedDB from './database.js'
import MusicList from './music.js'
import ClientList from './client.js'
// 读取本地音乐列表(本地缓存)
const database = new IndexedDB('musicDatabase', 1, 'musicObjectStore')
await database.open()
const list = await database.getAll()
// 读取本地用户名(本地缓存)
const name = localStorage.getItem('username') ?? '游客'
// 初始化客户端列表
const clientList = new ClientList({ name })
// 初始化音乐列表(加入本地缓存)
const musicList = new MusicList({
list,
onplay: item => {
console.log('播放音乐', item.name)
},
onstop: item => {
console.log('停止音乐', item?.name)
},
onlike: (item, list) => {
console.log('喜欢音乐', item)
if (item.arrayBuffer) {
database.add(item)
clientList.send('base', JSON.stringify({
type: 'set_music_list',
list: list.map(({ id, name, size, type }) => ({ id, name, size, type }))
}))
}
},
onunlike: (item, list) => {
console.log('取消喜欢', item)
if (item.arrayBuffer) {
database.delete(item.id)
clientList.send('base', JSON.stringify({
type: 'set_music_list',
list: list.map(({ id, name, size, type }) => ({ id, name, size, type }))
}))
}
},
onban: item => {
console.log('禁止音乐', item)
},
onunban: item => {
console.log('解禁音乐', item)
},
onremove: item => {
console.log('移除音乐', item)
database.delete(item.id)
},
onadd: (item, list) => {
console.log('添加音乐', item.name)
},
onupdate: item => {
console.log('更新音乐', item)
database.put(item)
},
onerror: error => {
console.log('音乐列表错误', error)
},
onload: async item => {
console.log('加载音乐', item)
return await new Promise((resolve) => {
var buffer = new ArrayBuffer(0)
var count = 0
clientList.setChannel(`music-data-${item.id}`, {
onmessage: async (event, client) => {
buffer = appendBuffer(buffer, event.data)
console.log('收到音乐数据 chunk', count, buffer.byteLength)
count++
if (buffer.byteLength >= item.size) {
console.log('音乐数据接收完毕')
item.arrayBuffer = buffer
event.target.close() // 关闭信道
resolve(item)
}
}
})
console.log('TODO: 重复请求改为指向目标主机(需要主机各自保存列表/收到列表时)')
const client = clientList.clientlist.find(client => {
return client.musicList.find(x => x.id === item.id)
})
clientList.sendto(client.id, 'base', JSON.stringify({
type: 'get_music_data', id: item.id, channel: `music-data-${item.id}`
}))
})
}
})
// 缓冲分片发送
const CHUNK_SIZE = 1024 * 128 // 每个块的大小为128KB
const THRESHOLD = 1024 * 1024 // 缓冲区的阈值为1MB
const DELAY = 100 // 延迟500ms
// 将两个ArrayBuffer合并成一个
function appendBuffer(buffer1, buffer2) {
const tmp = new Uint8Array(buffer1.byteLength + buffer2.byteLength)
tmp.set(new Uint8Array(buffer1), 0)
tmp.set(new Uint8Array(buffer2), buffer1.byteLength)
return tmp.buffer
}
// 只有一个基本信道, 用于交换和调度信息
clientList.setChannel('base', {
onopen: async event => {
console.log('打开信道', event.target.label)
// 要求对方发送音乐列表
clientList.send('base', JSON.stringify({ type: 'get_music_list' }))
},
onmessage: async (event, client) => {
const { type, id, channel, list } = JSON.parse(event.data)
if (type === 'get_music_list') {
const ms = musicList.list.filter(item => item.arrayBuffer)
console.log(client.name, '请求音乐列表:', ms)
clientList.send('base', JSON.stringify({
type: 'set_music_list',
list: ms.map(({ id, name, size, type }) => ({ id, name, size, type }))
}))
return
}
if (type === 'set_music_list') {
console.log(client.name, '发来音乐列表:', `x${JSON.parse(event.data).list.length}`)
console.log('将列表保存到本机记录:', client)
client.musicList = list
list.forEach(item => musicList.add(item))
return
}
if (type === 'get_music_data') {
// 建立一个信道, 用于传输音乐数据(接收方已经准备好摘要信息)
console.log(client.name, '建立一个信道, 用于传输音乐数据', musicList.list)
musicList.list.filter(item => item.id === id).forEach(item => {
const ch = client.webrtc.createDataChannel(channel, { reliable: true })
ch.onopen = async event => {
console.log(client.name, `打开 ${channel} 信道, 传输音乐数据`)
// 将音乐数据分成多个小块,并逐个发送
async function sendChunk(dataChannel, data, index = 0, buffer = new ArrayBuffer(0)) {
while (index < data.byteLength) {
if (dataChannel.bufferedAmount <= THRESHOLD) {
const chunk = data.slice(index, index + CHUNK_SIZE)
dataChannel.send(chunk)
index += CHUNK_SIZE
buffer = appendBuffer(buffer, chunk)
}
await new Promise((resolve) => setTimeout(resolve, DELAY))
}
return buffer
}
await sendChunk(ch, item.arrayBuffer)
console.log(`发送 ${channel} 信道数据结束`)
ch.close() // 关闭信道
}
})
return
}
console.log('未知类型:', type)
}
})
// 延迟1500ms
//await new Promise((resolve) => setTimeout(resolve, 100))
// 设置自己的主机名
const nameInput = document.createElement('input')
nameInput.type = 'text'
nameInput.placeholder = '请设置你的名字'
nameInput.value = name
nameInput.onchange = event => {
localStorage.setItem('username', event.target.value)
window.location.reload() // 简单刷新页面
}
document.body.appendChild(nameInput)
</script>
</body>
</html>