webrtc/public/music.js

222 lines
9.6 KiB
JavaScript

import { Span, Button, List, ListItem } from './weigets.js'
export default class MusicList {
constructor({ list = [], EventListeners = {}, onplay, onstop, onadd, onremove, onlike, onunlike, onban, onload }) {
this.event = { onplay, onstop, onadd, onremove, onlike, onunlike, onban, onload }
this.ul = List({})
this.ul.classList.add('music-list')
this.EventListeners = EventListeners
this.list = []
list.forEach(item => this.add(item)) // 列表逐一添加
document.body.appendChild(this.ul) // 元素加入页面
// 添加音乐播放器
this.audio = new Audio()
this.audio.addEventListener('ended', () => {
this.next()
})
//this.audio.addEventListener('timeupdate', () => {
// console.log(this.audio.currentTime)
//})
// 本地添加音乐按钮
const input = document.createElement('input')
input.type = 'file'
input.multiple = true
input.accept = 'audio/*'
input.onchange = event => {
for (const file of event.target.files) {
const id = 'music' + Date.now()
const { name, size, type } = file
const reader = new FileReader()
reader.onload = async event => {
const arrayBuffer = event.target.result
this.add({ id, name, size, type, arrayBuffer }) // 添加到列表(默认并不存储)
this.like({ id, name, size, type, arrayBuffer }) // 本地缓存的必要条件是喜欢
}
reader.readAsArrayBuffer(file)
}
}
// 写入 css 样式到 head
const style = document.createElement('style')
style.innerText = `
ul.music-list {
max-height: 70vh;
overflow-y: auto;
}
ul.music-list > li > span {
cursor: pointer;
}
ul.music-list > li.play > span {
color: #02be08;
}
ul.music-list > li.cache::marker {
color: #02be08;
font-size: 1em;
contentx: '⚡';
}
ul.music-list > li.disable {
color: #999999;
}
ul.music-list > li > button {
margin-left: 10px;
border: none;
border-radius: 1em;
cursor: pointer;
user-select: none;
font-size: .5rem;
padding: 0 .5rem;
color: #555555;
}
ul.music-list > li > button:hover {
background-color: #ccc;
}
`
document.head.appendChild(style)
document.body.appendChild(input)
}
add(item) {
// 如果ID已存在则不添加
if (this.list.find(i => i.id === item.id)) {
return
}
// 将字节转换为可读的单位
const bytesToSize = bytes => {
if (bytes === 0) return '0 B'
const k = 1024
const sizes = ['B', 'KB', 'MB', 'GB', 'TB', 'PB', 'EB', 'ZB', 'YB']
const i = Math.floor(Math.log(bytes) / Math.log(k))
return (bytes / Math.pow(k, i)).toFixed(2) + ' ' + sizes[i]
}
this.list.push(item)
this.ul.appendChild(ListItem({
id: item.id,
classList: item.arrayBuffer ? ['cache'] : [],
children: [
Span({
textContent: `${item.name} - ${bytesToSize(item.size)}`,
onclick: event => {
event.stopPropagation()
const li = event.target.parentElement // ListItem
const ul = li.parentElement // List
const list = Array.from(ul.children) // ListItems
list.forEach(li => li.classList.remove('play'))
if (!this.audio.paused && this.playing === item) {
li.classList.remove('play')
this.stop(item)
} else {
li.classList.add('play')
this.play(item)
}
}
}),
Button({
textContent: item.save ? '移除' : '缓存',
onclick: event => {
event.stopPropagation()
if (item.save) {
event.target.textContent = '缓存'
this.ul.querySelector(`#${item.id}`).classList.remove('cache')
this.unlike(item)
} else {
item.save = true
event.target.textContent = '移除'
this.ul.querySelector(`#${item.id}`).classList.add('cache')
this.like(item)
}
}
})
]
}))
this.event.onadd(item, this.list)
}
async remove(item) {
this.ul.querySelector(`#${item.id}`)?.remove()
if (!this.audio.paused) this.stop() // 停止播放
this.list = this.list.filter(i => i.id !== item.id)
this.event.onremove(item)
}
async load(item) {
await this.event.onload(item)
}
async play(item) {
if (!item.arrayBuffer) {
// 边加载边播放
const mediaSource = new MediaSource()
this.audio.src = URL.createObjectURL(mediaSource)
if (!item.arrayBufferChunks) item.arrayBufferChunks = []
mediaSource.addEventListener('sourceopen', async () => {
const sourceBuffer = mediaSource.addSourceBuffer(item.type)
const arrayBufferLoader = async (index = 0) => {
// 等待 item.arrayBufferChunks 不为空
while (item.arrayBufferChunks.length === 0) {
await new Promise(resolve => setTimeout(resolve, 100))
}
console.log('开始加载====================================')
// 按照数据长度计算出分片应有数量, 如果数量不到且没有停止加载则一直读取
const chunkNumber = Math.ceil(item.size / 1024 / 64) // 64KB每片
console.log({ index, chunkNumber, paused: this.audio.paused })
while (index < chunkNumber && !this.audio.paused) {
console.log('加载中------------------------------------', index)
const 播放状态 = !this.audio.paused && this.playing === item
const 加载状态 = item.arrayBufferChunks.length < chunkNumber
const 播放进度 = this.audio.currentTime / this.audio.duration
const 加载进度 = index / chunkNumber
const 结束时间 = sourceBuffer.buffered.length && sourceBuffer.buffered.end(0)
const 缓冲时间 = 结束时间 - this.audio.currentTime
console.log({ 播放状态, 加载状态, 播放进度, 加载进度, 缓冲时间 })
if (!播放状态 && !加载状态) break // 播放停止且加载完毕则退出
if (缓冲时间 > 60) await new Promise(resolve => setTimeout(resolve, 30000)) // 缓冲超过60秒则等待30秒
if (播放进度 - 加载进度 > 0.5) await new Promise(resolve => setTimeout(resolve, 1000)) // 播放进度超过加载进度0.5则等待1秒
if (sourceBuffer.updating) {
await new Promise(resolve => sourceBuffer.addEventListener('updateend', resolve))
} else {
while (item.arrayBufferChunks.length <= index) {
await new Promise(resolve => setTimeout(resolve, 100))
}
const chunk = item.arrayBufferChunks[index] // 顺序取出一个arrayBuffer分片
if (this.audio.paused) break // 播放停止则退出
sourceBuffer.appendBuffer(chunk) // 添加到sourceBuffer
index++
}
}
console.log('加载完毕====================================')
item.arrayBufferChunks = null // 加载完毕释放分片内存
}
this.event.onload(item)
this.audio.play()
arrayBufferLoader()
})
} else {
// 本地缓存直接播放
this.audio.src = URL.createObjectURL(new Blob([item.arrayBuffer], { type: item.type }))
this.audio.play()
}
this.playing = item
this.event.onplay(item)
}
async stop() {
if (this.audio.paused) {
return console.error('暂停播放:音乐播放器不是播放状态!')
}
this.audio.pause()
this.event.onstop(this.playing)
this.playing = null
}
async like(item) {
if (!item.arrayBuffer) {
await this.load(item)
}
this.event.onlike(item, this.list)
}
async unlike(item) {
this.event.onunlike(item, this.list)
}
async ban(item) {
this.event.onban(item)
}
next() { }
prev() { }
}