import 'virtual:windi.css' import 'virtual:windi-devtools' import IndexedDB from './database.js' import MusicList from './music.js' import ClientList from './client.js' import Chat from './chat.js' // 缓冲分片发送 const CHUNK_SIZE = 1024 * 64 // 默认每个块的大小为128KB const THRESHOLD = 1024 * 1024 // 默认缓冲区的阈值为1MB const DELAY = 50 // 默认延迟500ms // 将两个ArrayBuffer合并成一个 function appendBuffer(buffer1, buffer2) { const tmp = new Uint8Array(buffer1.byteLength + buffer2.byteLength) tmp.set(new Uint8Array(buffer1), 0) tmp.set(new Uint8Array(buffer2), buffer1.byteLength) return tmp.buffer } //// 读取本地图像 //const imageStore = new IndexedDB('musicDatabase', 1, 'imageObjectStore') //await imageStore.open() // 读取本地音乐列表并标识为缓存状态(本地缓存) const musicStore = new IndexedDB('musicDatabase', 1, 'musicObjectStore') await musicStore.open() const list = (await musicStore.getAll()).map(item => { return { save: true, ...item } }) // 读取本地用户名(本地缓存) const name = localStorage.getItem('username') ?? '游客' const avatar = localStorage.getItem('avatar') ?? '/favicon.ico' // 初始化客户端列表 const clientList = new ClientList({ name, onexit: async client => { console.log(client.name, '离开频道', client) // 从列表中移除未缓存的此用户的音乐, 但可能多人都有此音乐且未缓存 // 因此每条音乐都要检查是否有其他用户也有此音乐, 如果有则不移除 const 此用户音乐 = client.musicList?.map(item => item.id) || [] const 无数据音乐 = musicList.list.filter(item => !item.arrayBuffer).filter(item => { return 此用户音乐.includes(item.id) }) 无数据音乐.forEach(item => { const client = clientList.clientlist.find(client => { return client.musicList.find(x => x.id === item.id) }) if (!client) musicList.remove(item) }) } }) // 初始化音乐列表(加入本地缓存) const musicList = new MusicList({ list, onplay: item => { console.log('播放音乐', item.name) }, onstop: item => { console.log('停止音乐', item?.name) }, onlike: (item, list) => { console.log('喜欢音乐', item.name) if (item.arrayBuffer) { musicStore.add(item) clientList.send('base', JSON.stringify({ type: 'set_music_list', list: list.map(({ id, name, size, type }) => ({ id, name, size, type })) })) } }, onunlike: (item, list) => { console.log('取消喜欢', item.name) if (item.arrayBuffer) { musicStore.delete(item.id) clientList.send('base', JSON.stringify({ type: 'set_music_list', list: list.map(({ id, name, size, type }) => ({ id, name, size, type })) })) } }, onban: item => { console.info('禁止音乐', item.name) }, onunban: item => { console.info('解禁音乐', item.name) }, onremove: item => { console.info('移除音乐', item.name) musicStore.delete(item.id) }, onadd: (item, list) => { console.info('添加音乐', item.name) }, onupdate: item => { console.info('更新音乐', item.name) musicStore.put(item) }, onerror: error => { console.error('音乐列表错误', error) }, onload: async item => { console.info('加载音乐', item) return await new Promise((resolve) => { var buffer = new ArrayBuffer(0) // 接收音乐数据 var count = 0 // 接收分片计数 const chunkNumber = Math.ceil(item.size / 1024 / 64) // 64KB每片 clientList.setChannel(`music-data-${item.id}`, { onmessage: async (event, client) => { console.log('收到音乐数据 chunk', `${count + 1}/${chunkNumber}`, buffer.byteLength) buffer = appendBuffer(buffer, event.data) // 合并分片准备存储 item.arrayBufferChunks?.push(event.data) // 保存分片给边下边播 count++ if (buffer.byteLength >= item.size) { console.log('音乐数据接收完毕') item.arrayBuffer = buffer event.target.close() // 关闭信道 resolve(item) } } }) const client = clientList.clientlist.find(client => { return client.musicList.find(x => x.id === item.id) }) console.info('向', client.name, '请求音乐数据') const c = Math.ceil(item.size / CHUNK_SIZE) console.log('需要接收', c, '个分片') clientList.sendto(client.id, 'base', JSON.stringify({ type: 'get_music_data', id: item.id, channel: `music-data-${item.id}` })) }) } }) const chat = new Chat({ onsend: async (text, list) => { console.log('发送消息', text) clientList.send('chat', JSON.stringify({ type: 'message', text })) chat.add({ name, text, time: new Date().toLocaleTimeString() }) console.log('发送结束') }, onexit: async () => { console.log('退出聊天室') } }) // 与每个客户端都建立聊天信道 clientList.setChannel('chat', { onopen: async event => { console.debug('打开信道', event.target.label) }, onmessage: async (event, client) => { const data = JSON.parse(event.data) if (data.type === 'message') { console.log(client.name, '发来消息:', data) chat.add({ name: client.name, text: data.text, time: new Date().toLocaleTimeString() }) return } if (data.type === 'image') { console.log(client.name, '发来图片:', data) return } console.log('未知类型:', data.type) }, onclose: event => { console.log('关闭信道', event.target.label) }, onerror: event => { console.error('信道错误', event.target.label, event.error) } }) // 与每个客户端都建立基本信道, 用于交换和调度信息 clientList.setChannel('base', { onopen: async event => { console.debug('打开信道', event.target.label, '广播请求音乐列表和身份信息') clientList.send('base', JSON.stringify({ type: 'get_music_list' })) // 要求对方发送音乐列表 clientList.send('base', JSON.stringify({ type: 'get_user_profile' })) // 要求对方发送身份信息 }, onmessage: async (event, client) => { const data = JSON.parse(event.data) if (data.type === 'get_user_profile') { console.log(client.name, '请求身份信息:', data) // 包过大会导致发送失败, 因此需要分开发送 clientList.sendto(client.id, 'base', JSON.stringify({ type: 'set_user_profile', name: name, avatar: avatar, })) return } if (data.type === 'set_user_profile') { console.log(client.name, '发来身份信息:', data) console.log('将身份信息保存到本机记录:', client) client.name = data.name client.avatar = data.avatar // 还需要更新组件的用户信息 console.log('更新组件的用户信息:', data, client) clientList.setAvatar({ id: client.id, ...data }) return } if (data.type === 'get_image_list') { // webrtc://用户@域名:端口/信道标识/资源ID } if (data.type === 'get_music_list') { const ms = musicList.list.filter(item => item.arrayBuffer) console.log(client.name, '请求音乐列表:', ms) clientList.sendto(client.id, 'base', JSON.stringify({ type: 'set_music_list', list: ms.map(({ id, name, size, type }) => ({ id, name, size, type })) })) return } if (data.type === 'set_music_list') { console.log(client.name, '发来音乐列表:', `x${JSON.parse(event.data).list.length}`) client.musicList = data.list client.musicList.forEach(music => musicList.add(music)) return } if (data.type === 'get_music_data') { // 建立一个信道, 用于传输音乐数据(接收方已经准备好摘要信息) console.log(client.name, '建立一个信道, 用于传输音乐数据', musicList.list) musicList.list.filter(item => item.id === data.id).forEach(item => { const ch = client.webrtc.createDataChannel(data.channel, { reliable: true }) ch.onopen = async event => { console.log(client.name, `打开 ${data.channel} 信道传输音乐数据`, item.name) // 将音乐数据分成多个小块,并逐个发送 async function sendChunk(dataChannel, data, index = 0, buffer = new ArrayBuffer(0)) { while (index < data.byteLength) { if (dataChannel.bufferedAmount <= THRESHOLD) { const chunk = data.slice(index, index + CHUNK_SIZE) dataChannel.send(chunk) index += CHUNK_SIZE buffer = appendBuffer(buffer, chunk) } await new Promise((resolve) => setTimeout(resolve, DELAY)) } return buffer } await sendChunk(ch, item.arrayBuffer) console.log(client.name, `获取 ${data.channel} 信道数据结束`, item.name) ch.close() // 关闭信道 } }) return } console.log('未知类型:', data.type) }, onclose: event => { console.log('关闭信道', event.target.label) }, onerror: event => { console.error('信道错误', event.target.label, event.error) } }) // 延迟1500ms //await new Promise((resolve) => setTimeout(resolve, 100)) // 设置自己的主机名 const nameInput = document.createElement('input') nameInput.type = 'text' nameInput.placeholder = '请设置你的昵称' nameInput.value = name nameInput.onchange = event => { localStorage.setItem('username', event.target.value) window.location.reload() // 简单刷新页面 } document.body.appendChild(nameInput) // 设置标签为自己的头像 if (localStorage.getItem('avatar')) { const favicon = document.createElement('link') favicon.rel = 'icon' favicon.href = localStorage.getItem('avatar') document.head.appendChild(favicon) } // 设置标题为自己的昵称 if (localStorage.getItem('username')) { document.title = localStorage.getItem('username') }