<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>webRTC</title> </head> <body> <div> <h1>webRTC</h1> <p>选择音乐使频道内所有设备同步播放 chrome://webrtc-internals/</p> </div> <script type="module"> import IndexedDB from './database.js' import MusicList from './music.js' import ClientList from './client.js' // 读取本地音乐列表(本地缓存) const store = new IndexedDB('musicDatabase', 1, 'musicObjectStore') await store.open() const list = await store.getAll() //console.log('本地音乐列表:', list) // 读取本地用户名(本地缓存) const name = localStorage.getItem('username') if (!name) { localStorage.setItem('username', `user-${Math.random().toString(36).substr(2)}`) } // 初始化音乐列表(加入本地缓存) const musicList = new MusicList({ list }) musicList.on('remove', item => { //console.log('移除音乐', item) store.delete(item.id) }) musicList.on('play', item => { //console.log('播放音乐', item) }) musicList.on('load', async item => { await new Promise((resolve) => { //console.log('加载音乐', item) // 建立一个专用信道, 用于接收音乐数据(接收方已经准备好摘要信息) var buffer = new ArrayBuffer(0) var count = 0 clientList.setChannel(`music-data-${item.id}`, { onmessage: async (event, client) => { buffer = appendBuffer(buffer, event.data) console.log('收到音乐数据 chunk', count, buffer.byteLength) count++ if (buffer.byteLength >= item.size) { console.log('音乐数据接收完毕') item.arrayBuffer = buffer event.target.close() // 关闭信道 resolve() } } }) // 要求对方从指定信道发送音乐数据 clientList.send('base', JSON.stringify({ type: 'get_music_data', id: item.id, channel: `music-data-${item.id}` })) //store.put(item) // 只有在like时才保存到本地 }) }) musicList.on('add', item => { //console.log('添加音乐', item) if (item.arrayBuffer) { store.add(item) // 告知对方音乐列表有更新 clientList.send('base', JSON.stringify({ type: 'set_music_list', list: musicList.list.map(({ id, name, size, type }) => ({ id, name, size, type })) })) } }) // 初始化客户端列表 console.log('初始化客户端列表', 'name:', name) const clientList = new ClientList({ name }) // 缓冲分片发送 const CHUNK_SIZE = 1024 * 128 // 每个块的大小为128KB const THRESHOLD = 1024 * 1024 // 缓冲区的阈值为1MB const DELAY = 100 // 延迟500ms // 将两个ArrayBuffer合并成一个 function appendBuffer(buffer1, buffer2) { const tmp = new Uint8Array(buffer1.byteLength + buffer2.byteLength) tmp.set(new Uint8Array(buffer1), 0) tmp.set(new Uint8Array(buffer2), buffer1.byteLength) return tmp.buffer } // 只有一个基本信道, 用于交换和调度信息 clientList.setChannel('base', { onopen: async event => { console.log('打开信道', event.target.label) // 要求对方发送音乐列表 clientList.send('base', JSON.stringify({ type: 'get_music_list' })) }, onmessage: async (event, client) => { const { type, id, channel, list } = JSON.parse(event.data) if (type === 'get_music_list') { const ms = musicList.list.filter(item => item.arrayBuffer) console.log(client.name, '请求音乐列表:', ms) clientList.send('base', JSON.stringify({ type: 'set_music_list', list: ms.map(({ id, name, size, type }) => ({ id, name, size, type })) })) return } if (type === 'set_music_list') { console.log(client.name, '发来音乐列表:', `x${JSON.parse(event.data).list.length}`) // 将音乐列表添加到本地 const ids = musicList.list.map(item => item.id) list.filter(item => !ids.includes(item.id)).forEach(item => { musicList.add(item) }) return } if (type === 'get_music_data') { // 建立一个信道, 用于传输音乐数据(接收方已经准备好摘要信息) console.log(client.name, '建立一个信道, 用于传输音乐数据', musicList.list) musicList.list.filter(item => item.id === id).forEach(item => { const ch = client.webrtc.createDataChannel(channel, { reliable: true }) ch.onopen = async event => { console.log(client.name, `打开 ${channel} 信道, 传输音乐数据`) // 将音乐数据分成多个小块,并逐个发送 async function sendChunk(dataChannel, data, index = 0, buffer = new ArrayBuffer(0)) { while (index < data.byteLength) { if (dataChannel.bufferedAmount <= THRESHOLD) { const chunk = data.slice(index, index + CHUNK_SIZE) dataChannel.send(chunk) index += CHUNK_SIZE buffer = appendBuffer(buffer, chunk) } await new Promise((resolve) => setTimeout(resolve, DELAY)) } return buffer } await sendChunk(ch, item.arrayBuffer) console.log(`发送 ${channel} 信道数据结束`) ch.close() // 关闭信道 } }) return } console.log('未知类型:', type) } }) // like对方的条目时亮起(双方高亮)(本地缓存)(可由对比缓存实现) // ban对方的条目时灰掉(也禁止对方播放)(并保持ban表)(由插件实现) // 只需要在注册时拉取列表, 播放时才需要拉取音乐数据 // 延迟1500ms //await new Promise((resolve) => setTimeout(resolve, 100)) // 设置自己的主机名 const nameInput = document.createElement('input') nameInput.type = 'text' nameInput.placeholder = '请设置你的名字' nameInput.value = name nameInput.onchange = event => { localStorage.setItem('username', event.target.value) window.location.reload() // 简单刷新页面 } document.body.appendChild(nameInput) </script> <!--script type="module"> // webRTC 传递音乐(分别传输文件和操作事件能更流畅) const music = async function () { const clients = [] // 客户端列表 // 对端设备 const ul = document.createElement('ul') document.body.appendChild(ul) const protocol = window.location.protocol === 'https:' ? 'wss' : 'ws' const host = window.location.host const ws = new WebSocket(`${protocol}://${host}/webrtc/music`) const pc = new RTCPeerConnection() var audioSource = null // 监听音乐列表播放事件 musicList.on('play', async item => { audioSource?.stop() // 先停止可能在播放的音乐 console.log('播放音乐', item.arrayBuffer) // 复制一份 item.arrayBuffer const arrayBuffer = item.arrayBuffer.slice(0) // 传输音乐文件向远程端 const audioContext = new AudioContext() audioContext.decodeAudioData(arrayBuffer, async audioBuffer => { // 将音乐流添加到 RTCPeerConnection const mediaStreamDestination = audioContext.createMediaStreamDestination() mediaStreamDestination.stream.getAudioTracks().forEach(function (track) { pc.addTrack(track, mediaStreamDestination.stream) }) // 播放音乐(远程) audioSource = audioContext.createBufferSource() audioSource.buffer = audioBuffer audioSource.connect(mediaStreamDestination) audioSource.start() // 创建SDP offer并将其设置为本地描述, 发送给指定的远程端 const id = clients[0].id await pc.setLocalDescription(await pc.createOffer()) // 设置本地描述为 offer ws.send(JSON.stringify({ id, offer: pc.localDescription })) // 发送给远程终端 offer }) }) // 监听音乐列表停止事件 musicList.on('stop', async () => { audioSource?.stop() audioSource = null }) // 监听 ICE 候选事件 pc.onicecandidate = event => { if (event.candidate) { const id = clients[0].id ws.send(JSON.stringify({ id, candidate: event.candidate })) // 发送 ICE 候选到远程终端 } } // 监听远程流事件 pc.ontrack = function (event) { console.log('pc ontrack:', event) const audio = document.createElement('audio') audio.srcObject = event.streams[0] audio.play() } ws.onmessage = async (event) => { const data = JSON.parse(event.data) if (data.type === 'push') { console.log('收到 type:push 将设备增加', data.id) clients.push({ id: data.id, channel: data.channel }) const li = document.createElement('li') li.innerText = `id:${data.id} channel:${data.channel}` li.id = data.id li.onclick = async () => { console.log('点击设备', data.id) // 清理所有选中状态 clients.forEach(client => { const li = document.getElementById(client.id) if (data.id === client.id) { li.style.backgroundColor = 'red' console.log('设置选中状态', data.id) return } li.style.backgroundColor = 'transparent' console.log('清理选中状态', client.id) }) } ul.appendChild(li) return } if (data.type === 'pull') { console.log('收到 type:pull 将设备删除', data.id) const index = clients.findIndex(client => client.id === data.id) if (index !== -1) { clients.splice(index, 1) const li = document.getElementById(data.id) li.remove() } return } if (data.type === 'error') { console.log('收到 type:error 没什么可操作的', data.id) return } if (data.offer) { const id = clients[0].id console.log('收到 offer 并将其设置为远程描述', data.offer) await pc.setRemoteDescription(new RTCSessionDescription(data.offer)) // 设置远程描述为 offer await pc.setLocalDescription(await pc.createAnswer()) // 设置本地描述为 answer ws.send(JSON.stringify({ id, answer: pc.localDescription })) // 发送给远程终端 answer return } if (data.answer) { console.log('收到 answer 并将其设置为远程描述', data.answer) await pc.setRemoteDescription(new RTCSessionDescription(data.answer)) return } if (data.candidate) { console.log('收到 candidate 并将其添加到远程端', data.candidate) await pc.addIceCandidate(new RTCIceCandidate(data.candidate)) return } } } //music() </script--> <!--script type="module"> // 创建 RTCPeerConnection const pc = new RTCPeerConnection() // webSocket 连接服务器 const protocol = window.location.protocol === 'https:' ? 'wss' : 'ws' const host = window.location.host const ws = new WebSocket(`${protocol}://${host}/webrtc/default`) ws.onopen = function () { console.log('video ws open') } ws.onmessage = function (event) { const data = JSON.parse(event.data) console.log('ws message:', data) if (data.offer) { console.log('收到 offer 并将其设置为远程描述') pc.setRemoteDescription(new RTCSessionDescription(data.offer)) // 创建SDP answer并将其设置为本地描述, 发送给远程端 pc.createAnswer().then(function (answer) { pc.setLocalDescription(answer) ws.send(JSON.stringify({ answer })) }) return } if (data.answer) { console.log('收到 answer 并将其设置为远程描述') pc.setRemoteDescription(new RTCSessionDescription(data.answer)) return } if (data.candidate) { console.log('收到 candidate 并将其添加到远程端') pc.addIceCandidate(new RTCIceCandidate(data.candidate)) } } ws.onclose = function () { console.log('ws close') } setTimeout(() => { // 获取本地视频流 navigator.mediaDevices.getUserMedia({ audio: false, video: true }).then(stream => { // 创建本地视频元素 const localVideo = document.createElement('video') localVideo.srcObject = stream localVideo.autoplay = true localVideo.muted = true document.body.appendChild(localVideo) // 添加本地视频流到 RTCPeerConnection stream.getTracks().forEach(function (track) { pc.addTrack(track, stream) }) // 监听 ICE candidate 事件 pc.onicecandidate = function (event) { if (event.candidate) { // 发送 ICE candidate 到远程端 ws.send(JSON.stringify({ candidate: event.candidate })) } } // 监听远程视频流事件 pc.ontrack = function (event) { // 创建远程视频元素 var remoteVideo = document.createElement('video') remoteVideo.srcObject = event.streams[0] remoteVideo.autoplay = true document.body.appendChild(remoteVideo) } // 创建SDP offer并将其设置为本地描述, 发送给远程端 pc.createOffer().then(function (offer) { pc.setLocalDescription(offer) ws.send(JSON.stringify({ offer })) }) }).catch(error => { console.log(error) }) }, 1000) </script--> </body> </html>