import { Span, Button, List, ListItem } from './weigets.js' export default class MusicList { constructor({ list = [], EventListeners = {}, onplay, onstop, onadd, onremove, onlike, onunlike, onban, onload }) { this.event = { onplay, onstop, onadd, onremove, onlike, onunlike, onban, onload } this.ul = List({}) this.ul.classList.add('music-list') this.EventListeners = EventListeners this.list = [] list.forEach(item => this.add(item)) // 列表逐一添加 document.body.appendChild(this.ul) // 元素加入页面 // 添加音乐播放器 this.audio = new Audio() this.audio.addEventListener('ended', () => { this.next() }) //this.audio.addEventListener('timeupdate', () => { // console.log(this.audio.currentTime) //}) // 本地添加音乐按钮 const input = document.createElement('input') input.type = 'file' input.multiple = true input.accept = 'audio/*' input.onchange = event => { for (const file of event.target.files) { const id = 'music' + Date.now() const { name, size, type } = file const reader = new FileReader() reader.onload = async event => { const arrayBuffer = event.target.result this.add({ id, name, size, type, arrayBuffer }) // 添加到列表(默认并不存储) this.like({ id, name, size, type, arrayBuffer }) // 本地缓存的必要条件是喜欢 } reader.readAsArrayBuffer(file) } } // 写入 css 样式到 head const style = document.createElement('style') style.innerText = ` ul.music-list { max-height: 70vh; overflow-y: auto; } ul.music-list > li > span { cursor: pointer; } ul.music-list > li.play > span { color: #02be08; } ul.music-list > li.cache::marker { color: #02be08; font-size: 1em; contentx: '⚡'; } ul.music-list > li.disable { color: #999999; } ul.music-list > li > button { margin-left: 10px; border: none; border-radius: 1em; cursor: pointer; user-select: none; font-size: .5rem; padding: 0 .5rem; color: #555555; } ul.music-list > li > button:hover { background-color: #ccc; } ` document.head.appendChild(style) document.body.appendChild(input) } add(item) { // 如果ID已存在则不添加 if (this.list.find(i => i.id === item.id)) { return } // 将字节转换为可读的单位 const bytesToSize = bytes => { if (bytes === 0) return '0 B' const k = 1024 const sizes = ['B', 'KB', 'MB', 'GB', 'TB', 'PB', 'EB', 'ZB', 'YB'] const i = Math.floor(Math.log(bytes) / Math.log(k)) return (bytes / Math.pow(k, i)).toFixed(2) + ' ' + sizes[i] } this.list.push(item) this.ul.appendChild(ListItem({ id: item.id, classList: item.arrayBuffer ? ['cache'] : [], children: [ Span({ textContent: `${item.name} - ${bytesToSize(item.size)}`, onclick: event => { event.stopPropagation() const li = event.target.parentElement // ListItem const ul = li.parentElement // List const list = Array.from(ul.children) // ListItems list.forEach(li => li.classList.remove('play')) if (!this.audio.paused && this.playing === item) { li.classList.remove('play') this.stop(item) } else { li.classList.add('play') this.play(item) } } }), Button({ textContent: item.save ? '移除' : '缓存', onclick: event => { event.stopPropagation() if (item.save) { event.target.textContent = '缓存' this.ul.querySelector(`#${item.id}`).classList.remove('cache') this.unlike(item) } else { item.save = true event.target.textContent = '移除' this.ul.querySelector(`#${item.id}`).classList.add('cache') this.like(item) } } }) ] })) this.event.onadd(item, this.list) } async remove(item) { this.ul.querySelector(`#${item.id}`)?.remove() if (!this.audio.paused) this.stop() // 停止播放 this.list = this.list.filter(i => i.id !== item.id) this.event.onremove(item) } async load(item) { await this.event.onload(item) } async play(item) { if (!item.arrayBuffer) { // 边加载边播放 const mediaSource = new MediaSource() this.audio.src = URL.createObjectURL(mediaSource) if (!item.arrayBufferChunks) item.arrayBufferChunks = [] mediaSource.addEventListener('sourceopen', async () => { const type = item.type === 'audio/wav' ? 'audio/wav; codecs=1' : item.type const sourceBuffer = mediaSource.addSourceBuffer(type) const arrayBufferLoader = async (index = 0) => { console.log('开始加载====================================') // 按照数据长度计算出分片应有数量, 如果数量不到且没有停止加载则一直读取 const chunkNumber = Math.ceil(item.size / 1024 / 64) // 64KB每片 console.log({ index, chunkNumber, paused: this.audio.paused }) while (index < chunkNumber && !this.audio.paused) { const 播放状态 = !this.audio.paused && this.playing === item const 加载状态 = item.arrayBufferChunks.length < chunkNumber const 结束时间 = sourceBuffer.buffered.length && sourceBuffer.buffered.end(0) const 缓冲时间 = 结束时间 - this.audio.currentTime if (!播放状态 && !加载状态) break // 播放停止且加载完毕则退出 if (this.audio.paused || this.playing !== item) break // 播放停止或已经切歌则退出 if (缓冲时间 > 60) { // 缓冲超过60秒则等待30秒 await new Promise(resolve => setTimeout(resolve, 30000)) continue } if (sourceBuffer.updating) { // sourceBuffer正在更新则等待更新结束 await new Promise(resolve => sourceBuffer.addEventListener('updateend', resolve)) continue } if (item.arrayBufferChunks.length <= index) { // 分片数量不足则等待 await new Promise(resolve => setTimeout(resolve, 100)) continue } console.log('播放器加载分片:', item.name, `${index}/${chunkNumber}`) const chunk = item.arrayBufferChunks[index] // 顺序取出一个arrayBuffer分片 sourceBuffer.appendBuffer(chunk) // 添加到sourceBuffer index++ } console.log('加载完毕====================================') item.arrayBufferChunks = null // 加载完毕释放分片内存 } this.event.onload(item) this.audio.play() arrayBufferLoader() }) } else { // 本地缓存直接播放 this.audio.src = URL.createObjectURL(new Blob([item.arrayBuffer], { type: item.type })) this.audio.play() } this.playing = item this.event.onplay(item) } async stop() { if (this.audio.paused) { return console.error('暂停播放:音乐播放器不是播放状态!') } this.audio.pause() this.event.onstop(this.playing) this.playing = null } async like(item) { if (!item.arrayBuffer) { await this.load(item) } this.event.onlike(item, this.list) } async unlike(item) { this.event.onunlike(item, this.list) } async ban(item) { this.event.onban(item) } next() { } prev() { } }